8/24/2023 0 Comments Download ara untold storyMost important, maps will become more varied and faster and more accessible. And was especially excited to announce that another act in the story will be available, giving players the ability to progress through technology up to the point of the industrial revolution. There’s more to play, more players to talk to and more time to play. The first Technical Alpha will offer the players some more games to try, with the most required features from the first Technical Alpha. Both tracks have progressed far enough that the community can present a new opportunity in May to see how Ara: Unknown story is progressing: Technical Alpha 2. One is assessing and responding to the player feedback, and the other has continued to implement planned features (with some changes based on what we heard). In the months since the first technical Alpha, we moved two o’clock in an intertwined world. Of course, iterating is exactly what we did. That latter comes more from hard data than direct feedback, but i think both is vital in our effort to iterate. We also received feedback that cities don’t look like cities, and support for new cities or expanding borders was inutile. Perhaps this was due to an incomplete UI, which is usually one of the last things to complete, but we’ve already made a lot of progress. It’s sometimes difficult to access information or simply to lack it. Combat statistics were difficult to understand. It also highlighted clear areas where we had to improve. Players found constructing fascinating stories, constructing a complex character and influencing citizen statistics. More people would like to try our game than we ever expected. Players’ feedback is invaluable when developing games. The positive response from the first technical Alpha shows that the euphoric situation isn’t so good that we’re working with the right people, but it was only a quick look at what will be brought to the Ara audience. Your enthusiasm is the engine of our fire and drives us to develop a world-class strategy game. Hey everybody, Michael Califf, Lead-Architect on Ara: Untold story Here! In the name of the entire Team of Oxide Games, I would like to express my thanks for the kind of people that have expressed their interest in the game since the end of the unveiling of the Xbox and Bethesda show in June, as well as anyone who played the game and gave us their feedback recently and a first technical Alpha.
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